BTR 82A model presented in Unreal Engine. This is the initial version of the texturing for this asset, which will be a part of a larger environment scene in an upcoming project.
- For this project I focused on achieving a high level of visual fidelity, while balancing it out with optimization. The asset is optimized for a AAA PC game level, similar to Escape from Tarkov.
185.000 tris, 5 texture sets. Optimized for 1024/m texel density.
Texture Sets-
Top of Base - 4K
Gear - 4K
Bottom of Base 2K
Turret- 2K
Wheels- 1K (Repeated)